# Gaming

The KIndi kids project is unique and breaks the boundaries of what we know in toys and collectibles, so our approach to gaming is no different. Leveraging Play-and-Earn mechanics, our focus will be on initially introducing hyper-casual active games as well as idle game experiences that include staking.

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Hyper-casual games are fun, enjoyable, and require minimal time and mental investment. This makes them the perfect introductory experience to playing with your toys in a digital space.

Idle game experiences provide players with limited time to also participate in the fun of playing with your new digital toys. Rather than playing and earning actively, your characters can be staked to earn for you while you go about your day.

For gameplay, players can expend Energy - a rechargeable unit players use for active gameplay experiences. &#x20;

As part of the gaming ecosystem, there will be different elements that make up the gaming experience and Play-and-Earn economy
